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A Chest


Entity Block








Yes (64)

Tool Used


First Appearance

Update 0.4.0

Chest is a Container Block that is used to store objects. They can be interacted with, and the interface resembles the Player's Inventory. It was added in Update 0.4.0.

Placing two Chests together creates a double chest or a large chest, and this feature was added in Update 0.7.3.


Since Update 0.9.0, Chests will spawn naturally in Generated Structures like Strongholds and Dungeons and will contain valuable items such as rare minerals, Food, etc. Chests also spawn in Blacksmiths in NPC Villages.



Double Chest

Chest Animation

  • Chests can be renamed using an Anvil. This will cause the Chest to display its name at the top of the GUI.
    • However, as of Update 0.16.0 Chests no longer display their custom name above the GUI.
  • After Update 0.14.0, Chests can be opened in Creative Mode.
  • Glass Panes, Iron Bars and Fences will not connect to Chests, since they are actually block entities.
  • Before Update 0.7.3, the Chests in Pocket Edition didn't have an opening animation.
  • Chests are often confused with Trapped Chests, since their textures are almost the same.
  • After Update 0.15.0, Chests can be used to put on Donkeys and Mules. The Player can use them by opening the donkey and mules' inventory and tapping on the chest icon.
  • To avoid creating a double-chest, the Player can place a Trapped Chest next to an ordinary Chest, and thus get two separate chests next to each other.
  • Chests can be used as Fuel in a Furnace.
  • There are 3 types of chests. This chest, Trapped Chest and an Ender Chest.


AnvilBrewing StandCauldronChestCrafting TableEnchantment TableFurnaceStonecutter(removed)

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