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Creeper

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Creepers
Creeper layout
A Creeper

Type

Hostile

Health

HeartHeartHeartHeartHeartHeartHeartHeartHeartHeart

Drops

0-2 (+Loot level) Gunpowder

Mob ID

creeper

First Appearance

Update 0.4.0

Creepers are Hostile Mobs that were added in Update 0.4.0. They pose a significant threat to unsuspecting new Players, due to their dangerous ability to explode.

Spawning

Creepers spawn in Light Levels of 7 or below.

Behavior

Creepers follow the Player when they are within 16 Blocks, and attack by exploding. When within three blocks of a player, Creepers will explode violently after 1.5 seconds. A Creeper on fire will also set the Player on Fire if it explodes. They make a sharp hissing sound and start flashing before doing so. A Creeper's detonation can be halted if the Player gets out of its blast radius of 7 blocks.

Creepers avoid Ocelots, both wild and tamed.

Charged Creepers

200px-Electrified Creeper

A Charged Creeper

Charged Creepers are a type of Creepers that were added in Update 0.12.1. They only spawn when Lightning strikes within a 5 block radius of a Creeper; however, this is very rare. They have a much larger explosion, and deal much more damage to the Player and the terrain. When they explode near a Zombie, Skeleton, Wither Skeleton, or another Creeper, this will cause the Mob to drop its head.

Combat

It is best to use a Bow when fighting Creepers; however, a strong Sword, like an Iron or Diamond Sword, using a charge-and-retreat strategy. Another possible method is to force the Creeper to explode by igniting it with Flint and Steel.

Trivia

  • Creepers were accidentally created when Notch was programming the Pig, getting the height and length mixed up.
  • If Creepers explode on any kind of Slab, only the Slab will be destroyed.
  • Creeper Explosions cannot break Blocks in Water.
    • It will still harm the Player and any Mobs nearby.
  • After Update 0.14.0, Creeper Explosions deal more damage to the Player, Creepers are slightly smaller (1.7 blocks tall rather than 1.8), and wearing a Creeper Head will knock their detection range of the wearer by 50%.
  • As of Update 0.16.0, Creepers have idle sounds.
  • If the Player gives a Charged Creeper a Potion of Invisibility, the electric part will still be visible.
Hostile Mobs

Zombie | Zombie Villager | Skeleton | Wither Skeleton | Spider Jockey | Chicken Jockey | Creeper | Slime | Magma Cube | Silverfish | Ghast | Blaze | Witch | Stray | Husk | Guardian | Elder Guardian | Wither | Shulker | Ender Dragon | Endermite

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