150px-Minecraft Dungeon


Generated Structure



First Appearance

Update 0.9.0

Dungeons are underground Generated Structures that were added in Update 0.9.0.


Dungeons are normally found in connection to Caves, Abandoned Mineshafts, or Strongholds, partially intersecting with the first one.

The easiest way to locate a Dungeon is either to follow the sound of a Mob, or locating the origin of a steady stream of a particular Mob type which can be spawned within a Dungeon.



The Dungeon is a room where the walls, roof, and floor are made out of Cobblestone and Moss Stone.


In the center of the room there is a Monster Spawner, and 0-2 chests around the walls. The Monster Spawner in a Dungeon only spawns one type of Mob, from the following list:

As described in detail on the Monster Spawner page, it can be disabled by adequate lighting, or it can be destroyed using a Pickaxe. However, destroying the Monster Spawner is in general a bad idea, as Experience farms can be built around a Monster Spawner easily.


It is possible to find the following loot in a Dungeon:

Item Weight Chance Count
Bone Bone 10/40 57.8% 1-8
Gunpowder Gunpowder 10/40 57.8% 1-8
Rotten Flesh Rotten Flesh 10/40 57.8% 1-8
String String 10/40 57.8% 1-8
Bread Bread 20/125 35.3% 1
Wheat Wheat 20/125 35.3% 1-4
Saddle Saddle 20/127 29.0% 1
Name Tag Name Tag 20/127 29.0% 1
Iron Ingot Iron Ingot 10/125 18.8% 1-4
Bucket Bucket 10/125 18.8% 1
Enchanted Book Enchanted Books 10/127 15.1% 1
HorseArmorTypes Horse Armor 15/127 15.0% 1
Gold Ingot Gold Ingot 5/125 9.7% 1-4

It's possible to access the loot in the Chests through holes from the sides of the Dungeon. If a hole is placed at floor level, neither of the Mobs can attack the Player with the exception of stray Arrows from Skeletons.


  • Very rarely, one Dungeon may intersect with another, forming a double Dungeon.
  • Sometimes, the Dungeon's Chests can spawn next to each other, creating a Double Chest.
  • Dungeons are often used to farm Experience, due to the large amounts of Mobs which spawn in Dungeons.
  • Bug: There was a bug where Chests were invisible. The Player could walk over them and bump into them, but could not access them.
  • Bug: Before Update 0.9.4, there was a bug that caused the Monster Spawners to spawn Hostile Mobs, even when on Peaceful.
  • Bug: In the Beta Builds for Update 0.15.0, there was a bug where Dungeons and Strongholds would not generate.
  • There is a small chance that a Dungeon could spawn at Bedrock level.
    • If the Player mined through the Cobblestone and Moss Stone, he/she could access the Void.
Generated Structures
Lava PoolsTree (Fallen)CavesIce SpikesGiant MushroomsMoss Stone BouldersMineral VeinRavineFossil
Small Structures
Witch HutDesert WellIglooLibraryDungeon
Large Structures
Abandoned Mineshaft (Mesa)Woodland Mansion • Temples (Jungle | Desert)StrongholdOcean MonumentVillage
Nether Structures
Nether FortressGlowstone Cluster
End Structures
End CityChorus TreeEnd PortalEnd Gateway Portal

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.