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Enchanting

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Enchanting
Diamond sword )ec
An Enchanted Sword

Type

Game Mechanics

First Appearance

Update 0.12.1

Enchanting is an in-game mechanic that was added in Update 0.12.1. It allows the Player to give special abilities to weapons, Tools and Armor. Enchanting is possible either by an Enchantment Table, or by an Anvil with Enchanted Books

Enchanting

Enchantment Table

Enchanting through an Enchantment Table requires a specific number of Experience Levels and Lapis Lazuli. Once the required tool/armor is placed, the Player may select from a choice of 3 enchantments, each requiring different amounts of experience and Lapis Lazuli. Once the Player selects one, the item will be enchanted. Surrounding an Enchanting Table with Bookshelves increases the level of enchantment.

Anvil

Enchanting through Anvils requires an enchanted book and the item that is to be enchanted. Once both are added, the Player can choose to enchant the item. Once done, the item will be enchanted.

Enchantments

Weapons

Name Effect
Sharpness/Power-V Increases damage each level
Bane of Arthropods-V Gives spiders, cave spiders, and silverfish the slowness Effect.
Smite-V Increases damage against undead Mobs
Fire Aspect-II/Flame-I Sets mobs on fire, ignite TNT(s) (Bow only)
Knockback/Punch-II Increases knockback for each level
Looting-III Extra drops and increases chance of rare drops
Unbreaking-III Increased durability
Infinity-I

Shoots arrows without consuming them; Requires at least one arrow

Tools

Name Effect
Silk Touch-I Allows collection of the blocks themselves
Fortune-III Multiplies drops each level
Efficiency-V Increases mining speed
Unbreaking-III Increases durability
Lure-III Attracts fish faster for fishing rod only
Luck of the Sea-III Increases chance of capturing treasure for Fishing rod only

Armor

Name Effect
Protection-IV Reduces most damage
Blast Protection-IV Reduces explosion damage
Fire Protection-IV Reduces fire damage and reduces burning time
Projectile Protection-IV Reduces damage from arrows and fire balls
Thorns-III Attackers take damage
Feather Falling-IV Reduces fall damage for Boots only
Respiration-III Increases underwater breathing time for Helmet only
Aqua Affinity-I Allows the same mining speed as on land for Helmet only
Depth Strider-III Increases movement speed in Water for Boots only
Unbreaking-III Increases durability

Notes

The Roman numeral after the enchantment names indicates the highest level of this particular enchantment. Higher numeral has increased effect of the enchantment.

Trivia

  • Enchanted Items have a purplish glow to them. 
  • Enchanting using an anvil will ultimately require enchanting a Book through an Enchantment Table.
  • The Enchantment 'Fortune' can only work with Ores that drop their resources when mined. Examples of these ores are Diamond Ore, Redstone Ore, etc.
  • 'Aqua Affinity' is often mistaken as 'Aqua Infinity'.
  • Despite their low durability, Gold items will get the best results when enchanted.
  • The Player can only have one of the 3 enchantments: Sharpness, Smite, or Bane of Arthropods on their sword.
  • Items can be enchanted through Commands in Update 0.16.0.
  • Axes of all kinds can be enchanted with Sharpness, Smite, or Bane or Arthropods along with the usual enchants for Tools.

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