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Generated Structures

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Generated Structures are structures or land formations that naturally spawn in Minecraft. 

The Overworld

Mineral Veins

  • Mineral Veins are generated structures that contain Ores. They spawn underground and can appear anywhere where there is Stone.

Dungeons

Villages

  • Villages are above-ground structures with houses, farms, etc. They almost always contain Villagers and rarely, Iron Golems. Villages often have blacksmiths that contain a single Chest filled with useful items. They can spawn in Deserts, Savannahs, Ice Plains, Plains or Taiga Biomes.
  • Farmers in Villages can harvest and plant crops.

Abandoned/Zombie Villages

Desert Wells

  • Desert Wells are naturally generated structures found in Deserts. They carry an infinite source of Water which may be helpful due to Deserts usually containing little to no water sources.

Strongholds

  • Strongholds are underground structures. They are large, having many wings, rooms and halls. They contain the "portal room", the room in which an End Portal is located. This portal leads to The End
  • There is a Silverfish spawner in there too. They also contain a few chests. They are rarely found under village wells. They can also have multiple massive Libraries that contain one or two Chests.

Lava Pools

  • Lava pools are small pools of Lava that spawn randomly in the world. They are less likely to generate than regular water pools. They are more commonly found in Deserts.
  • Lava pools can set fire to any flammable Block nearby.

Moss Stone Boulders

  • Moss Stone boulders are generated structures that spawn exclusively in Mega Taiga Biomes. They are not rare within the biome, but the biome that they spawn in is usually rare.

Ice Spikes

  • Ice Spikes are generated structures made completely out of Packed Ice. They only spawn in the Ice Spikes Biome, which is very rare. 

Abandoned Mineshafts

Caves

  • Caves are openings in the surface that lead underground. They often reveal Dungeons, Abandoned Mineshafts, and rarely Strongholds. They also contain ores, Lava, and Water. They can only be found in Infinite Worlds

Ravines

  • They are large cracks in the Overworld that often lead to various underground structures and rare ores.
  • They aren't currently in Pocket Edition, but may be added in a future update.

Libraries

Desert Temples

  • Desert Temples are temples that are found in Deserts, commonly buried with Sand. They have Stained Clay with the loot, as well as a trap below it.
  • The trap contains TNT. The trap is activated when the Player steps onto the Stone Pressure Plate.

Witch Huts

Jungle Temples

  • Jungle Temples are temples located in Jungles. They are mainly comprised of Cobblestone and Mossy Cobblestone.
  • Inside of the temple is a puzzle which requires the Player to flick Levers in a certain order to open up a secret room that contains one of the two chests. The other chest is located in the main room of the temple where Tripwires are set up to shoot Arrows from Dispensers at the Player.

Ocean Monuments

Igloos

  • Igloos are structures that were added in Update 1.0. They are mostly comprised of Snow blocks and a Chest containing loot, it may also contain a basement that spawns with a Villager and a Zombie Villager inside of if. Igloos spawn in snowy and cold Biomes.

The Nether

Glowstone Cluster

  • A naturally spawned structure that is composed of Glowstone. They are found in clusters underneath some Netherrack. They are the best way to obtain Glowstone in Survival, with the only other way being killing Witches.

Nether Fortress

The End

End City

  • End Cities are large structures that was added in Update 1.0. They usually spawn on the outer islands of The End. They comprise of Purpur Pillars, Blocks, Stairs, and Slabs, End Rods and End Stone Bricks. Most End Cities generate with chests containing loot, and can also rarely spawn with End Ships. Shulkers are usually found in End Cities, camouflaged by the Purpur Blocks.

Chorus Tree

  • Chorus Trees are tree-like structures that were added in Update 1.0. They consist of Chorus Flowers and Chorus Plants. The Chorus Plants grow upwards in random branching formations. Chorus Trees can be created by the Player as well, just by placing a single Chorus Flower on End Stone and leaving it.

End Gateway Portal

  • The End Gateway Portal is a structure that was added in Update 1.0. It is used as an easy way to travel to the outer islands in the End. It generates once the Ender Dragon is defeated, a maximum of twenty End Gateway Portals can be generated. It is composed of an End Gateway Block confined within a small formation made up of twelve Bedrock Blocks.

Trivia

  • Before Update 0.11.0, Abandoned Mineshafts contained Spider Spawners, not Cave Spider Spawners. This is because Status Effects did not exist at the time.
  • Before Update 0.9.0, there were no generated structures except Mineral Veins.
    • Caves, in extreme cases may count as an exception, as they can sometimes generate in pre-0.9.0 seeds such as 'nyan'.
  • Ravines were planned for multiple Updates, including Update 0.9.0 and Update 0.14.0 but were not implemented on both occasions.
  • Bug: In the Google Play Update 0.15.0, sometimes a staircase would be formed in or under the village well. This is due to the failure to spawn Strongholds.

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