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A Large Slime


Random Underground Chunks, Swamp Biome




  • Large: HeartHeartHeartHeartHeartHeartHeartHeart
  • Medium: HeartHeart
  • Small: Heart


0-2 (+Loot level) Slimeball (small Slimes only)

First Appearance

Update 0.9.0

Slimes are naturally spawning Hostile Mobs that was added in Update 0.9.0. They are relatively rare.


Slimes spawn in random underground chunks below Y=39 at any light level, and can also spawn in Swamp Biomes at Night depending on the phase of the Moon. They spawn more frequently during a full Moon, and never spawn during a new Moon.


Slimes jump at the Player to attack, doing damage depending on their size. Upon dying, they will split into multiple slimes of smaller size, unless already at the smallest possible size, which is smaller than a Block. However, the smallest Slimes cannot damage the Player.


  • A mistake was made in the spawning mechanics for the Slime and the Ghast, in which they couldn't spawn at all. This was fixed in Update 0.13.0.
  • If the Player places a Name Tag on a large or medium Slime, when it is killed, all the smaller Slimes it splits into will have the Name Tag.
  • Since Update 0.10.0, Slimes spawn more frequently.
  • Due to their ability to split into small Slimes when damaged, large and medium sized Slimes do not die from fall damage, no matter how high they fall.
  • Since Update 0.12.1, Slimes drop Slimeballs and produce Slime particles.
Hostile Mobs

Zombie | Zombie Villager | Skeleton | Wither Skeletons | Spider Jockey | Chicken Jockey | Creeper | Slime | Magma Cube | Silverfish | Ghast | Blaze | Witch | Stray | Husk | Guardian | Elder Guardian | Wither | Shulker | Ender Dragon | Endermite

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