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Status Effects

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Status Effects
IMG 2911
Most Status Effects

Type

Game Mechanics

First Appearance

Update 0.11.0

Status Effects (AKA Potion Effects) are effects that can benefit or harm Mobs and the Player. The first few Status Effects were added in Update 0.11.0.

Obtaining

Status Effects are obtainable through Potions and Tipped Arrows. Some are also obtainable by Eating certain Items such as Golden Apples, while some can also be obtained through certain Mob attacks. They can also be obtained by Commands.

Usage

Status Effects are mainly used to grant buffs or debuffs to Mobs, Players, etc. They can be used to increase Health, run faster, see at night, etc.

Types

Name Effect Obtaining
Absorption Adds 2 special Absorption Hearts.

Golden Apple.

Enchanted Golden Apple.

Blindness Reduces the player's vision. /effect command
Fire Resistance Immunity to Lava and Fire Damage.

Potion of Fire Resistance.

Enchanted Golden Apples.

Haste Blocks break 20% faster per level. Beacons
Health Boost Adds extra 2 Hearts (4 health) per level for the duration of the effect. -
Hunger Hunger decrease by 0.025 per level for 16 seconds.

Rotten Flesh

Raw Chicken

Pufferfish

Husk

Instant Damage Damages Player by 3 Hearts per level, heals Undead mobs. Potion of Harming.
Instant Health Heals Player by 3 Hearts per level, damages Undead mobs. Potion of Healing.
Invisibility Causes Entity to disappear. Other models on the entity (armor, weapons, items, etc.) do not disappear. Potion of Invisibility.
Jump Boost Allows the Player to jump higher by about 1/2 a block per level. Also reduces fall damage by half a heart per level. Potion of Leaping.

Beacons

Levitation Causes Player to float in the air Shulkers
Mining Fatigue Decreases mining and attack speed. Elder Guardians
Nausea Distorts the screen. Pufferfish.
Night Vision Makes everything appear fully bright. Potion of Night Vision.
Poison Deals 1/2 Heart Damage every 1.25 seconds. Cannot kill the player and mob. The Health Bar appears yellow-green.

Potion of Poison.

Cave Spider

Resistance Reduces damage taken. Enchanted Golden Apple
Regeneration Regeneration 1/2 Hearts every 2.5 Seconds.

Potion of Regeneration.

Golden Apple.

Enchanted Golden Apple

Beacon

Saturation Regenerates Food Meter. /effect command
Slowness Decreased walking speed by 15% per level. Potion of Slowness

Stray

Speed Increases Walking Speed by 20% per level. Potion of Swiftness.

Beacons

Strength Increases Melee damage. Potion of Strength.

Beacons

Water Breathing Oxygen Bar does not deplete underwater, increases vision underwater. Potion of Water Breathing.
Weakness Decreases Melee damage by Half heart. Potion of Weakness.
Wither Deals 1/2 Heart Damage every 2 seconds. Similar to poison, but kills the player and mob. The Health Bar appears black making the player's health difficult to track.

Wither Skeletons, Wither

Potion of Decay

Trivia

  • Some effects are in the game, but cannot be obtained yet legitimately.
  • When a Zombie Villager is being cured, it will get Strength II and Nausea II Status Effects.
  • Players cannot hit anything with their hand if they are inflicted with Weakness.
  • When the Player trades with a Villager, the Villager will have Regeneration Effects.
  • When inside a Nether Portal, the screen will show that of the Nausea status effect, however the Player does not have Nausea when they are in the Nether Portal.
  • Blindness and Saturation are the only Status Effects that can only be obtained through Commands.
  • Players' hands will slow down if they have Mining Fatigue.

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