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Witch
Witch

Type

Hostile

Health

Heartx13

Drops

0-2 Glass Bottle
0-2 Gunpowder
0-2 Glowstone Dust
0-2 Redstone
0-2 Spider Eye
0-2 Sugar
0-2 Stick All drops: +Loot level

First Appearance

Update 0.14.0

Witches are Hostile Mobs that were added in Update 0.14.0.

Spawn

Witches spawn naturally in light levels under 7. They can be found within Witch Huts that generate in Swamp Biomes, and will also spawn if a Villager is struck by Lightning.

Behavior

Witches use Splash Potions offensively, and drink regular Potions defensively. They have a search radius of 16 Blocks and will pursue any Players within that range.

Offense

  • They will throw a Potion of Slowness if the Player is at least 8 Blocks away and does not already have the Slowness Status Effect.
  • They will throw a Potion of Poison if the Player's health is at least 8 Health Points and is not already poisoned.
  • They have a 25% chance of throwing a Potion of Weakness if the Player is within 3 Blocks and does not already have the Weakness status effect.
  • If none of the above conditions are true, Witches use Potions of Harming.

Defense

Witch using a Potion

A Witch drinking a Potion of Healing

On each AI tick when the Witch is not already drinking a Potion, it may choose to equip and drink a Potion. Drinking the Potion takes the Witch 1.6 seconds.

  • When underwater and lacking Water Breathing, 15% chance of drinking a Potion of Water Breathing.
  • When on Fire and lacking Fire Resistance, 15% chance of drinking a Potion of Fire Resistance.
  • If damaged, 5% chance of drinking a Potion of Healing.
  • If more than 11 blocks from the player, 50% chance of drinking a Potion of Swiftness.

If they are killed while drinking a Potion, they will drop the Potion they were drinking.

Witches are 85% resistant to damage from magic, including Poison, Instant Damage, and Thorns.

Combat

The best way to kill a Witch is to use a Bow. The Player can also use a Iron or Diamond Sword along with a Potion of Strength to kill them. The Player should also carry a Milk Bucket to remove any harmful effects cast upon them. It's recommended to use Armor if the Player is using a Sword to kill them instead of a Bow.

Trivia

  • If the Player kills a Witch during consumption of a Potion, it will drop that exact Potion as an item.
  • During Update 0.14.0 build 1, Witch's foreheads were 5 PX, not 3PX. This was fixed in build 2.
  • Witches look paler than Villagers.
  • The Witch has a mouth. However, it is completely hidden by its nose.
    • When they drink a Potion, their nose will lift up revealing their mouth.
  • Witches make sounds similar to the Villager as well as villainous laughing sounds.
    • They also make sounds similar to Villagers when they take damage.
  • Mobs which can apply status effects on the Player include (listed in order of addition to Minecraft): Cave Spiders, Wither Skeletons, Witchs, Strays, Husks, Withers, Elder Guardians, and Shulkers.
Mobs
Passive
SheepCowMooshroomPigBatVillagerChickenSquidTurtleRabbitPandaOcelotFishBatFox
Hostile
Zombie (Zombie VillagerHusk)Skeleton (Stray)CreeperSlimeSpiderCave SpiderGuardianVexVindicatorEvokerGhastBlazeMagma CubeWither SkeletonWitchEndermiteShulkerSilverfishPhantomDrowned
Neutral
Zombie PigmanEndermanSpiderCave SpiderPolar BearDolphinWolf
Tamable
WolfCatHorseLlamaParrot
Bosses
Ender DragonWitherElder Guardian
Utility Mobs
Iron GolemSnow Golem
Jockeys
Spider JockeyChicken Jockey
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