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Zombie Pigmen

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Zombie Pigmen
Zombie pigman pocket edition

Hostile

Yes

Health Points

HeartHeartHeartHeartHeartHeartHeartHeartHeartHeart

Damage

2.5 hearts

Spawn

From the Nether Reactor

Drops

First Appearance

0.5.0

Zombie pigmen

The zombie pigmen can spawn in your world if you do not kill them when you are in the machine.

Zombie Pigmen are hostile mobs which were implemented in 0.5.0. Unlike the PC and Console versions, Zombie Pigmen are hostile from the time they spawn to the time they die, while they are neutral unless they are attacked by the player in other versions. They spawn exclusively from the Nether Reactor. About 6 or 7 of them spawn before the reactor is finished, and they come in waves of 2 or 3.

Attack

Zombie Pigmen wield Gold Swords just like the PC/Mac and Console versions and can deal about 2 1/2 hearts of damage per hit. They are slightly faster than the other hostile mobs, making them superior above all the other Mobs except Creepers. Despite having gold swords, which aren't the most powerful type of sword, their attack power is both from zombie power and their swords.

Combat

Fighting Zombie Pigmen is rather simple. Once spawned, they will stand still for a few seconds. If they notice the player, they will then attack them. If not, they will circle the Reactor until they do. They are fast, they are fire resistant and they have more health than Zombies and Skeletons, meaning it is best you have a sword before fighting them. Armor would be useful as well.

Trivia

  • Zombie Pigmen drop Gold Ingots and Feathers, unlike other versions of Minecraft, in which Zombie Pigmen drop Gold Nuggets and Rotten Flesh. This is what the developers intended.
  • The Zombie Pigmen's face in Pocket Edition is completly green and white and is missing the hat layer, unlike other versions, in which they are pink and green and have the hat layer but this will change as the hat layer is going to be added at version 0.10.0
  • Zombie Pigmen are always hostile to you like normal zombies, unlike other versions in which they only become hostile when attacked.

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